
NUKE 8 – Creative, cutting-edge compositing
NUKE 8 offers something for everyone, whether you’re an experienced NUKE artist, thinking about taking the plunge or a pipeline developer, this year NUKE becomes more intuitive, fast, powerful and open than ever before.
With its broad range of highly desirable feature additions, NUKE 8 is the perfect tool to get your job done, be it in film, commercials, episodic or marketing and advertising. Find out more from NUKE Product Manager Jon Wadelton in our Sneak Peek video.
NUKE 8 highlights
Complete creative control
NUKE 8 features a new Text node that lets artists compose, edit and animate directly in the viewer, and a huge update to the Dope Sheet that gives artists powerful timeline viewing of scripts. In addition NUKE 8 features a new intelligent in-context help system as well as a range of artist friendly color controls including: an intuitive in-panel Color Wheel, new Match Grade node (exclusive to NUKEX), a Pixel Analyzer and Scopes for viewing the most detailed levels of color data.
The cutting-edge in compositing
NUKE’s Camera Tracker has been redefined to make set solves even more simple within one integrated environment and the Model Builder now features UV creation to give artists even greater 3D control, these features (both exclusive to NUKEX) combine to make environment work fast and efficient all inside of NUKE.
NUKE 8 also features a number of new 3D tools, including Viewer Capture that allows artists to flipbook images from the viewer, a new Edit Geo node for greater control, Particle Cache node to speed up rendering times and Wireframe Shader node for increased control over projection mapping. NUKE’s Scanline Renderer benefits from Deep Output to enhance the Deep Compositing workflow and overall speed and performance are improved with the addition of OpenEXR 2.0 multi-part image read and write support, Alembic 1.5 and Planar Rendering.
Plugged further into the pipeline
With NUKE 8 developers can now write their own image processing operations inside of NUKE using the new Blink Script node to ensure the best possible performance from their team’s hardware. The new Import NUKE function lets developers use NUKE as a module in any Python interpreter, and developers of C++ plugins can now output planar data in more flexible ways thanks to the new Planar Rendering Framework.
NUKE 8 – 創(chuàng)意,新銳合成
NUKE 8提供給大家的東西,無論你是一位經(jīng)驗豐富的NUKE藝術家,想著冒險嘗試或管道的開發(fā),今年NUKE變得更加直觀,快速,強大和開放比以往任何時候。
憑借其廣泛的范圍非??扇〉男略龉δ苤校?NUKE 8是一個完美的工具來完成你的工作,無論是在電影,廣告,電視劇或市場營銷和廣告。了解更多從NUKE的產(chǎn)品經(jīng)理Jon Wadelton我們先睹為快視頻。
NUKE 8亮點
完整的創(chuàng)意控制
NUKE 8采用了新的Text節(jié)點,可以讓藝術家創(chuàng)作,編輯和直接在瀏覽器動畫,和一個巨大的更新到攝影表,讓藝術家們強大的時間軸觀看腳本。此外NUKE 8采用了全新的智能的上下文幫助系統(tǒng),以及一系列的藝術家友好的色彩控制,包括:直觀的面板色輪,新的比賽級節(jié)點(獨家NUKEX ) ,像素分析儀和示波器進行查看顏色數(shù)據(jù)最詳細級別。
尖端的合成
NUKE的攝影機跟蹤器已被重新定義,以一套解決了即使在一個集成環(huán)境和模型構建器更簡單現(xiàn)在式紫外線創(chuàng)作給藝術家更大的3D控制,這些功能(包括獨家NUKEX )相結合,使環(huán)境工作快速,高效的全NUKE里面的。
NUKE 8還采用了一些新的3D工具,包括瀏覽器捕捉,可以讓藝術家從觀眾,以更好地控制,粒子Cache節(jié)點,以加快渲染時間和超過投影加強控制線框著色器節(jié)點的新編輯地理節(jié)點翻書圖像映射。從深度輸出Nuke的掃描線渲染器的好處,以提高深合成工作流程和整體速度和性能都與另外的OpenEXR的改進2.0多部分圖像讀寫的支持,蒸餾器1.5和平面渲染。
進一步插入管道
與NUKE 8開發(fā)人員可以使用新的眨眼Script節(jié)點,以確保他們的球隊的硬件的最佳性能現(xiàn)在自己寫的圖像處理操作NUKE里面。新導入NUKE功能可以讓開發(fā)人員使用NUKE在任何Python解釋器模塊,以及C + +的插件開發(fā)人員現(xiàn)在可以更靈活的方式輸出數(shù)據(jù)平面得益于新的平面渲染架構。
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