
Part 1:
In this Cinema 4D tutorial we will model a pair of sandals.? Starting with a plane object we will model upwards with Extrudes to form the sole of the sandals.? We will then shape the sandal by pushing and pulling polygons around to create depressions for the heel and arch.? Details will be added using the Bevel and Extrude tools.? Finally, we will start with a simple polygon and extrude out edges to form the thong strap of the sandal. ?Use the Symmetry Object to finish the pair.

USE THE SYMMETRY OBJECT TO COMPLETE THE PAIR.
Part 2:
In Part 2 of this sandal tutorial we will texture the model with base materials from the Content Browser and modify them as necessary.? We will also review different projection modes to properly map out textures onto our model.? If you are new to texturing and don’t understand basic projection modes and the concept of a Bump Channel then this tutorial is for you.

本站文章未經(jīng)許可,禁止轉(zhuǎn)載!
如果文章內(nèi)容介紹中無特別注明,本網(wǎng)站壓縮包解壓需要密碼統(tǒng)一是:cshssy.cn
本站資源由互聯(lián)網(wǎng)搜集整理而成,版權(quán)均歸原作者所有,僅供觀摩學(xué)習(xí),不保證資源的可用及完整性,不提供安裝使用及技術(shù)服務(wù)。
若無意中侵犯到您的版權(quán)利益,請來信聯(lián)系我們,我們會在收到信息后會盡快給予處理!版權(quán)說明點此了解!


1 條評論