
Phoenix FD是一款強大的流體動力學模擬工具,Phoenix FD for Autodesk Maya模擬火,煙霧,爆炸,液體,泡沫與流體,同時提供非凡的靈活性和速度。它是一個混合模擬系統(tǒng)包括網格和粒子,使您得到兩全其美。V-Ray完全集成,利用Chaos Group的渲染引擎包括適當的GI從生成的液體。V-Ray RT支持所有Phoenix FD。
Phoenix FD for Maya is a great addition to the toolset of VFX artists who use V-Ray in Maya. Check out some key features that will improve and streamline your VFX workflow:
– A hybrid simulation system including grids and particles
– Automatic foam and splashes generation with optimized shaders for faster rendering and easier setup
– Optimization for huge amount of particles including a fog shader
– GPU preview that resembles almost rendering quality and allows you to setup your fluid in the viewport with multiple lights even before rendering
– Support for all fluids by V-Ray RT, including liquids with proper refraction, for quick and efficient material setup
– 3D procedural textures allow you to extract channels data from the simulation that can be used in various ways (blending colors of the fluid, changing the IOR for haze effects, etc.)
– Full integration with V-Ray, including proper GI from the generated fluid
– Option to generate haze effects for distorting objects behind the fluid grid
– Scripting through Maxscript in 3ds Max and Pyton in Maya for full control over your simulations
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